In Cyberpunk 2077, Keanu Reeves is the key to immortality

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Cyberpunk 2077 has all the time been a sport stuffed with surprises. From its preliminary debut, to the trailer that confirmed fully destructible environments, to Microsoft’s press convention that had Keanu Reeves on-stage to speak about the sport  – Cyberpunk 2077 is one in every of the strangest, most attention-grabbing video games we’ve seen in the previous couple of years. 

And it’s about to get even weirder. 

At E3 2019 we bought the probability to see a closed-door demo of the sport by which Keanu’s character, Johnny Silverhand, bought a full rationalization. The weirdest a part of this? Keanu could actually be the key to immortality. Yes, you learn that accurately.

Insane in the membrane

It’s not any stretch of the creativeness to say that Silverhand is integral to the plot of Cyberpunk – actually, so far as we are able to inform, he is the plot. 

In Cyberpunk 2077 you play as a mercenary named V in Night City, a fictional metropolis in Northern California. What makes V particular and Silverhand so vital is that the two turn into linked early in the sport by means of a biochip, a bit of {hardware} that may interface along with your mind. The chip is planted inside V’s head in opposition to his (or her, for those who play a feminine character) head. Inside this chip is Silverhand’s consciousness – and, fairly presumably, the key to immortality. 

Over the course of the sport you’ll be warding off hackers who need to jack into your mind, ruthless gang leaders who need to use you and throw you away, and a covert authorities company known as NetWatch whose motives will stay a thriller till the sport comes out subsequent 12 months. 

In order to unlock the secrets and techniques to the biochip, what principally turns into the most important thread of the sport, you’ll have to meet up with Alt Cunningham, the most legendary web runner of all-time. The solely drawback? She’s useless. 

But her consciousness lives on the internet and also you’ll want to do no matter it takes to monitor her down – together with, however not restricted to, befriending or eliminating leaders of the greatest gangs in Night City.

Meet the Voodoo Boys

The most important focus of our fingers off demo was the sub-city of Pacifica, the southern-most a part of Night City. Inside, two gangs – The Animals and The Voodoo Boys – are combating for supremacy. 

In order to meet Bridgitte, the head of the Voodoo Boys, you will have to first take care of her lieutenant Placide, who needs you to infiltrate The Animals’ hideout. Your purpose, not less than you are informed, is to discover a high-tech van that is monitoring all the community site visitors in Pacifica. 

In order to get to this van, you will have to make your well beyond The Animals’ crew. The motive they’re known as The Animals, it seems, is as a result of they take a drug that enhances their muscle mass. To get by means of them you will both want to combat your method by means of – a dangerous proposition – or sneak your method into the hideout.

Tabletops eat your coronary heart out

Missions like these, plus the journey to monitor down the Cunningham and unlock the secrets and techniques of the biochip, are the most important threads that maintain Cyberpunk 2077 collectively, however they’re removed from the solely aims in Night City. From what we’ve seen there’s a good quantity to discover, gangs to impress/piss off and an Altered Carbon-esque metropolis bursting at the seams with aspect content material. 

While exploring all that content material you’ll have the ability to play the sport your method: You’ll customise your character’s look; you’ll customise their backstory; you’ll customise their base abilities and also you’ll give them perks that make them who they’re. If you need a ninja samurai who got here from the streets and is expert in firearms and hand-to-hand fight, you can also make that. If you need a web runner tremendous hacker that may take over turrets and jack into enemies, you can also make that, too. 

The decisions are huge, and whereas they are not fully limitless, CD Projekt Red doesn’t need to confine you to a single play type or set path.   

The reasoning behind that, it appears, is to higher mirror the sport’s supply materials – a 30-year-old tabletop position taking part in sport known as Cyberpunk (nevertheless, there was additionally a later version known as Cyberpunk 2020). 

Behind all of the hacking and gunplay lies a reasonably complicated RPG – the perks display screen we noticed throughout our demo had greater than 20 perks to select from and degree up. These perks impression how your character performs, however can even impression what decisions you will have in conversations with the world’s NPCs. 


Before we wrap this up, a phrase of warning: placing CD Projekt Red’s sport on a pedestal in all probability is not the wisest transfer proper now. What we noticed this 12 months was completely different than what audiences noticed final 12 months and in developer diaries: we did not see environments get destroyed in our demo, for instance, the sport nonetheless required loading screens when fast-traveling and Cyberpunk’s ‘lovely next-gen graphics’ did not shock and awe the similar method they did a 12 months in the past.

Now, these are issues that could possibly be mounted earlier than the sport’s launch. Maybe the destructible environments solely work in just a few spots proper now, and fast-traveling with out loading screens is not possible with present arduous drive limitations. 

So a lot might change earlier than the sport comes out – and whereas we’re positive that this is one in every of the greatest video games right here at E3 2019, we’re not going to hype it up an excessive amount of with out seeing a bit extra earlier than the sport comes out on April 11, 2020.

E3 2019 is the greatest gaming occasion of the 12 months. TechRadar is reporting stay from LA, telling you all about the greatest bulletins of the week, from epic sport trailers to stunning launch date reveals. Follow our knowledgeable evaluation of the keynotes and what we see on the E3 present ground.

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